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3INGOMAG.TXT
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1996-07-14
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~Kingdom O' Magic
Sent to Cheet Sheets by Bernd Wolffgramm.
Kingdom Of Magic - Hints by Darksheer
-------------------------------------
Yawn. What I was talking about?... Ahh! Kingdom Of Magic.
The papers with info on this walkthrough have been covered
by dust since I wrote them but I see noone is gonna publish
those, excluding me...
I will write this as hints because in this kind of game its
more convenient - you can go solving puzzles in any order.
I will NOT cover 'Slightly Twisted Quest' puzzles, because
2 others pissed me off. Also I played this game as Shah-ron,
so maybe some of the actions will fail for Thidney.
Also I want to tell you that this game is lame. It has a zero
replayability although it offers you 6 "different stories" -
its nonsense - I suggest you to play only '7-11 quest' as
Shah-ron or as Thidney and dont bother about 'Slightly Twisted
Quest' and a 'Traditional' one.
Your goals are - '7-11': to gather an army of heroes
"Slightly": kill Dark Lord
"Tradit.": kill dragon
I can tell you how to solve a traditional one - see for yourelf
whether you want to spend 3-4 hours on this crap or not:
you go all the way to Minar Tragedy and kill enemies (you must
earn at least 100 gold pieces), then you buy a dress in the
shop o'stuff and then give it to one of the elves wandering in
nearest forest (is his name Eden, or was it Eternity?), he gives
you a voucher, you bring it to Rivendull gates' guard and tell
him to kill dragon. Not enough challenge to play, isnt it?
So, play only '7-11 quest' - it has almost anything what other
quests in this game offer. And remeber - this game is nowhere
as good as Quest For Glory series and KOM pretends to be better.
So please forgive me some omissions in these hints if there are
one, but I dont want to replay this shitty game (sorry SCI).
The following hints are for '7-11 Quest' only. When you have all
heroes joined your team the game will show you the ending.
~Flake Town Disco
To enter it you need to rent a costume in the costume-hiring
shop here in town. For Shah-ron it will be a set of gown, bra
etc and for Thidney it will be a suit. It'll cost you 1 gold.
Then, at night put it on and talk with bouncer - almost any
comment will lead you inside. Inside, talk with disco king
and trick him to go outside and then kick his ass with some
magic. Get his medal from the mound. Then reenter disco and
use medal. You will win golden boots (they are useful for
Goliath).
~Barber's
Pick up a brochure and talk with him. He will spoil your hair
but dont be afraid, Shah-ron will rush out to the wigs shop
and you will buy a wig there (you'll spend lots of money though).
~Granny
If you will talk rude to her, she will leave and then you can
take her caged grandchild. Be sure to pick up a sack between
barber's and granny's houses, just outside backdoor of the disco.
~Jolly Mutant tavern
Inside, you can sleep at nights to restore your magic points and
health. Also use your sack to capture a parrot, sitting near the
entrance. You can enter toilet and help Conrad with paper when
you have one (from King Afro). Conrad must join your team for
you finishing game.
~Pier
There's a policeman here. To get rid of him and also to take his
sunglasses use donuts from Baker's house. There's a way down here.
Give a parrot to pirate and he will be so grateful to take you to
the Baker's house anytime you'd wish.
~Baker's house
Use caged child outside mansion to get rid of monsters inside.
Also there's a water elemental near the wheel (he appears only at
daytime). Talk with him to turn the wheel. I am not sure, but maybe
he will join your team when you talk to him (I am sure that if it
is so, then you dont need to do anything to persuade him joining,
just talk).
~Inside Baker's house
Talk with professor. He will give you donuts. Enter kitchen. Pick up
rolling pin and use it on dough. Then get a cutter and use it on
dough to cut a figure. Use bellows to transport it into the room with
professor. To revive Gingerbread man you need to get a jar o'lightning
from the wizard of the tower and use it outside baker's house. Then
go upstairs from kitchen and use a switch. When you descend talk with
Gingerbread man and he will join your team.
~Gorgon's Cave
To get rid of the Gorgon use sunglasses (from the cop at the pier)
inside her cave. Then look at her photo album, open cooker and get a
weapon and a doll of the king. There are also 2 items taken outside
her cave: a sword o'normalness and an axe (a weapon). Those weapons,
there are many in the game, they are not important for gameplay, they
are placed in separate inventory, as scrolls are. I wont mention all
these weapons in hints but you are sure to get all of those by the
way as you play.
~Elfis's Statue
You need him to join your quest either. You need to give him a
microphone. This one is taken from the wizard wandering nearby
Gorgon's Cave, just kill him and take microphone. Just beware,
because he also casts spells at you in combat.
~Dragon's Cave
At the entrance, there are 2 pillars. The left one has a secret
button upon it so examine it closely and press a button. When you
do a secret passage appears. But what is inside is not essential
for '7-11 quest' but as I think - in 'Slightly Twisted Quest' (STQ)
Goliath opens it for you when you help him with boots.
~Goliath
There's a dwarf in the game who is wandering throughout the whole
country - you need to give him golden boots from disco. If he wont
take them, then just talk with him (carefully, he's very nervous)
until he tells you he's too short. Then you help him out. After
some time, when you meet him at some road, talk with him and he
will thank you and join your quest.
~Mr.Tree
He's also a 'random location' character - he can often be met nearby
Dimwit Dale (but you cannot meet him at the beginning of the game -
he just appears there after some actions). To make him join you, talk
politely with him many times.
~Backwood Forest
Here you pick up a list of instructions, a cellular phone (you can
even get hints by that (but they are nowhere as good as mine...<G>),
and also search smoking boots for an item.
~Spiders and Cow
These are not essential for '7-11 quest', but to get rid of the
spiders you need a flamethrower (maybe Gingerbread Man gives you one)
but its only in STQ, so I dont bother.
~A castle with stuffed mailbox
To enter it you need to use a hamster from Don Elfondo's wedding
party on the mailbox. Inside, you just go up and get a stone. If you
play STQ try putting it in empty donut's box and try using it on the
roof of the wizard's tower.
~Ringwraiths
They are very annoying. Just kill all of them. Some of them have
spells and money, but you need some of the spells to complete game.
~Elfs
Talk with any of them you meet, they will give you tips. Also they
do a great job of killing some Ringwraiths in combat.
~Gnomes
Maybe they arent gnomes, but I dont care about those fantasy stuff.
These can be met to the left of the Elven King's tree only in
daytime. They have tubaware you will need later. To get it, talk
with them until they begin talking nonsense. Then you need to talk
with them in correct order and picking the correct of the responses.
Its a bit tricky but your goal is Shah-ron jumping at one of them and
smashing him. Save then and quickly try to smash the next one and the
next one in the same way. But they recover quickly so you need to
grab their tubaware quickly.
~Elven King & Queen
Elven King has a wrench you need. Talk with him and he'll tell you he
wants ice. It can be found 3 screens to the left in the centre of
Kalibre's pass (the location where your health meter decreases
constantly) - it is hard to spot but there's a piece of ice lying in
the very middle of the screen. A queen on the other hand has an
amulet and a toilet cleaner. To get any of them you need to bring
her a hand mirror from the inn in the Edam City.
~Cleaning the toilet
You need to clean a toilet which is standing in the forest after you
cross Kalibre pass to clear the water in the lake, where a mutant
octopuss is leaving, to make a safe crossing of the lake. To clean
the toilet you need a plunger and a cleaner from Elven Queen. Use
them and note that water in lake is now clean. Go left. To enter
doors dont use a card from the shoes in the Backwood forest on the
card swiping machine but on the crack in the wall. It'll open. You
will enter a set of caves. Here kill all goblins, sleep at inn in
the caves, kill them again until you kill the last one. A person of
your interest here is Humphrey Balrog, a 'flaming' man. You need to
help him with his teeth. Go to the big boulder in the caves, tie a
rope to it and use a boulder when Humphrey is near. He'll join your
team. There is also a place in caves where you can pick up some hay.
~Waterfall
There is a barrel. To reach the hidden cave you need a cork from
Edam City's wine cellar and a duvet from the inn in Edam City. Use
them on a barrel and use barrel. In the cave use tubaware on grail
to get it. Swim out of the cave.
~Wizard's Tower
Kill all the goblins near the entrance. Enter tower. There's a
hotspot here, where you dont see a usual hotspot's b-z-z noise - you
need to click on the valve in the center of the screen (took me 30
minutes to find the spot) and suddenly stairs rise. Upstairs, talk
with wizard. When you return, use incontinience spell on him, then
spell o'floater, when he enters magic toilet cast incontinience
again and then go downstairs, use wrench on valve and if everything
is ok you should see the death of the wizard, if not then you have
to try again (this game has some moments where you cannot tell what
you need to do to achieve something, and its very annoying - for
example first time I played this moment I did it much easier
(killing wizard) but I failed to repeat that; though what I have
described here should work). After he is dead pick up all valuable
items in his room (I recall a scroll, a weapon and a jar o'lightning)
and go upstairs. At the roof go right, open a cage with an animal
and it will join your team.
~Minar Tragedy
Near the entrance pick up orc's eye. There is an inn here where you
can play a game with a man who's sitting at the table. If you win,
you get a doll from him. There's a ninja baker in this city. To
trick the guards and bring weapon into palace put a sword
o'normalness into his vat with dough. He'll make a loaf of bread
which you should take. Now go to palace and guards will not take
bread away. Go in and kill the king. Then use sack on his body and
use doll from Gorgon's Cave on throne. I failed to open doors in
throne room. You can also buy some stuff in Minar Tragedy's shop
o'stuff.
~Elevator & Dark Castle
To make an elevator ride you to the 2nd floor you should use a 'small
key' item which you can obtain by killing an orc in the very
beginning of the game - there is only one orc in the beginning of the
game wandering in Flake Town. At the 2nd floor kill all enemies, go
left to the backdoor of the castle, enter it, get stuff from the
shelves, use orc's eye on the scanner near the door, inside take
orc's costume, wear it, but remove it when you are going to leave
the elevator. Defeating the Dark Lord is only for those playing STQ
so they can kill a goblin who is guarding entrance to the party by
using Dark Lord's doorbell 3 times. And after you enter the party
place, figure out by yourself how to defeat the statue of Dark Lord
(only way to defeat him IMHO is to defeat his statue).
~Rivendull gates
To enter the party (another one) you need a gift and an invitation.
You can get a gift from tombs, guarded by Timmy The Dog and
invitation is in the house of 3 goblins just across the road. If you
have both, talk to guard and enter mansion. Inside, examine Dark
Lord's gift. Enter office. Talk politely with Don Elfondo and he'll
give you a hamster.
~House Of 3 Goblins
Just kill all of them (tricky) & pick up an envelope with invitation.
~Car Remains
Pick up a handle and use it on ferry to get across the river.
~Timmy The Dog And Tombs
Talk with Timmy for a very long time. When you return to him at night
you will pick up a bit of drugged meat in his bowl. Get it. Also
Timmy will let you enter tombs after this freely. Enter rightmost
tomb, use sheet from inn in Edam City and go to the leftmost tomb.
There you will obtain a gift for party.
~Edam City
To enter it for the first time just use drugged meat on guards and
walk in. At inn look at the guestbook and sign there. Go upstairs,
kill the cat (cats have 9 lives, do they?), then take sheet and duvet
from the shelf. Enter honeymoon suite and get hand mirror on the
bed. Examine mirror.
~Wine Cellar
To get there you need to hunt down an 'exit' spot in the inn in Edam
City. It's in the left part of the inn. When at cellar, get a cork
for a barrel.
~King Afro
He wants grail and he will give you toilet paper for it. Grail is
behind the waterfall, in secret cave. And toilet paper will help
Conrad in Flake Town's Inn and he will join your team.
~Is That it ?? Seems to be a pretty sudden end ??? (ED)